PixelShift
TEST YOUR MIGHT

In the arcades I came from, there was a cabinet that everyone recognised.
Its screen glowed red and gold. The speakers crackled with a pulse that felt alive, like the heartbeat of the game itself. And beneath the static, in jagged, blocky letters, it dared anyone brave enough to step forward:
TEST YOUR MIGHT.
You didn’t approach Mortal Kombat expecting mercy. You didn’t get a tutorial or a warm-up. You picked your fighter, you stood your ground, and you climbed the tower. One floor at a time. One opponent after another. Every stage a new challenge. Every match a test of reflex, skill, and courage.
That’s exactly what OSW has built for me at Wrestle Heroes.
Not a simple debut. Not a friendly welcome. A ladder of combat. The entire roster stacked against me like a seemingly endless arcade tower, each name a boss, each fight another level to unlock.
In my world, progress wasn’t given, it was earned. You memorised the patterns. You adapted. You persevered. And when you lost or the code glitched, you hit continue, again and again, until you conquered what seemed impossible.
Here, there is no continue. Here, the roster waits for me this one time only. And I’m ready.
Every opponent I face is another stage cleared. Another checkpoint passed. Another step toward the ultimate goal.
It starts at Hardcore.
The entry-level challenge. Where I prove I belong in this world at all. No flashy moves. No luck. Just fundamentals, focus, and the heart of a player who’s been through more than most could survive.
Then comes Ultraviolent.
Fast. Sharp. Relentless. Every strike must connect, every dodge must be perfect. This stage punishes hesitation. Rewards precision. And precision is the key to pulling off the combo-moves I’ve had to learn to save Skybound City.
Above that rises the Gift of the Gods.
A reward that waits for those who’ve earned it. Not by luck. Not by accident. By mastery. By timing. By refusing to give up when the screen flickers and the odds are stacked against you. Every victory here feels like unlocking a secret bonus stage, every opponent another puzzle to solve.
And at the very top…the World title.
The final boss. The end screen. The proof that I didn’t just play the game – I mastered it and added my name to the leaderboard. I don’t see enemies when I look at this roster. I see stages. I see challenges. I see a tower built to test the heart of anyone brave enough to play.
I won’t break the game. I’ll beat it the way heroes always do. By learning, adapting, pushing forward when every instinct tells me to quit.
One fighter. One tower. Four titles. Four levels of proof that PixelShift belongs here – in OSW, in the ring, and in all his human glory.
The cabinet hums. The lights flicker. The music loops.
Old School Wrestling…
The Neon Player One has entered the game.

